Team structure

# bytes 2 Total number of teams in current TEAM.xxx file (Big Endian order)
# bytes
1
Country number // Start of Team Structure
# bytes
1
Index number of team
# bytes
2
General team number (Unique for each team) (Big Endian order)
# bytes
1
Unknown
# bytes
16
Team name
# bytes
3
Unknown
# bytes
1
Tactic Index Number
# bytes
1
Division Index Number
# bytes
5
Home Shirt Structure Colors
# bytes
5
Away Shirt Structure Colors
# bytes
24
Coach name
# bytes
16
Players index order // End of Team Strucuture
# bytes
1
Player nation index //Start of Player Structure
# bytes
1
Unknown
# bytes
1
Player Shirt Number
# bytes
22
Player Name
# bytes
1
Players Cards and Injures (in career mode)
# bytes
1
Position & Hair/Face Color
# bytes
1
Unknown
# bytes
5
Skills & Value numbers
 
# bytes
1
League Goals (in career mode)
 
# bytes
1
Cup Goals (in career mode)
# bytes
1
Unknown (in career mode)
 
# bytes
1
Unknown (in career mode)
 
# bytes
1
Unknown (in career mode) // End of Player Structure
Hex analysis of TEAM.015 file

00000000 0019 0F00 0602 0041 454B 2041 5448 454E .......AEK ATHEN
00000016 5300 0000 0000 0000 0000 0000 0009 0202 S...............
00000032 0900 0707 0107 4645 524E 414E 444F 2053 ......FERNANDO S
00000048 414E 544F 5300 0000 0000 0000 0000 0002 ANTOS...........
00000064 0405 0307 090A 080C 0D01 060B 0E0F 0E00 ................
00000080 0143 4852 5953 4F53 542E 204D 4943 4841 .CHRYSOST. MICHA
00000096 494C 4944 4953 0000 0000 0000 0000 1200 ILIDIS..........
00000112 0000 0000 0E00 0C44 494F 4E59 5349 5320 .......DIONYSIS
00000128 4348 494F 5449 5300 0000 0000 0000 0000 CHIOTIS.........
00000144 0000 0000 1100 0000 0000                ..........